• So I hear you’re bored.

    That's okay. Some of history's greatest heroes were once bored, and they went on to do great things. You? Probably not so much. You might be able to score a coffee from Starbucks or something if you can get out of bed before they close. In the meantime, why not read some of these sweet entertainment reviews? Maybe you'll find something to help you fight back against the boredom. Maybe you'll find coffee. Probably not coffee. But maybe.
  • Medium of choice

  • All your favs

  • Creative Commons License
    Faceplant by Enosh, Elrood, and Tophat is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
    Based on a work at faceplantreview.wordpress.com.
    Permissions beyond the scope of this license may be available at http://faceplant.co.

Gnomoria: Dwarves not included

THINGS HAPPEN.

THINGS HAPPEN.

There have been some definite challenges to rebooting Faceplant!  The first and foremost of these problems has been due to what the outside world refers to as “Windows 8.1” which can’t seem to understand why anyone would want to use MS Paint ever, so they hid it away into the bowels of the operating system and made it impossible to search for it.  Since MS Paint is basically my number one tool for cropping and editing pictures, searching for it became a thing.  Also about Windows 8.1:  Why did they feel the need to put an operating system obviously meant for a touchscreen tablet on, say, anything other than a fucking touchscreen tablet?

Strangely, that rant actually sums up my feels about the thing I’m reviewing this week pretty well.

Continue reading

La Mulana: THOU ART TINY.

This doesn't seem too bad.  What's it going to do, blink at me?

This doesn’t seem too bad. What’s it going to do, blink at me?

La Mulana is not your friend.

Let’s just get that out of the way right now.  If you had any illusions that this charming, quirky little 2D platformer actually felt something for you, now’s the time to let them go.  La Mulana isn’t friendly.  It doesn’t feel remorse.  And God knows, it definitely doesn’t pity you.  What it does, however, is find new and efficient ways to stab you, electrocute you, kill you, trap you in a hellish murderpit, and drown you. That is, it will do these things when you actually figure out what the hell it is that you’re supposed to be doing, and where you’re supposed to be doing it.

Continue reading

Beyond Good and Evil: Color coordination and camera angles

Just a girl, a camera, and a deep love for the color green.

Beyond Good and Evil may have come out a console generation ago, but as is often the case with games from the past, its still available to play through the magic of Xbox Live.  Hailed as one of those “very good but under appreciated” games that people can’t seem to EVER shut up about (except me, of course.  I NEVER do that), I picked up this one to see what it’s deal is.  While Beyond Good and Evil is a unique story with a very different way of approaching a problem, you can unfortunately easily peg it as a game of yesteryear.  Namely, through the way that the REAL villain of the game, against whom you will struggle endlessly and futilely, is the dreaded camera angle.  But we’ll get to that in a moment.

Continue reading

Slender

Being scared is fun.  I wrote recently in an article about E3 that I was concerned that legitimate scares are going the way of the dodo in gaming.  Resident Evil has co-op and is more action, Dead Space 3 looks like it’s following that trend more and more every time I read something new about it……where are the scares?  Where is the game that you want to play at night, with the lights off, alone?  What will take you back to that first time you played Resident Evil or Silent Hill and even though the graphics were lame and controls were wonky, you felt like you were THERE and not just sitting in your living room?  Oh, that game is called Slender?  And it’s free, right here on the internet?  Yes.

Continue reading

Dear E3

Dear Electronic Entertainment Expo:

Hey, it’s Elrood, your faithful follower.  I always get excited for you, ever year!  New games, new consoles, industry trends, giant enemy crabs, the list goes on.  I’m with you on this year too, excited.  But I have some concerns.  I see things…happening that YOU are all excited about, but it’s leaving the rest of us kind of worried.  There’s so much to like, so I’m writing to you in hopes that we can discuss a few things.  But don’t fret E3!  Positives and negatives.  I just want you to have a good show and really knock our socks off this year.

Continue reading

Artemis: Let’s go be spaceships now

Captain, long range scanners are detecting yo momma.

A shorter post for this fine Wednesday, as I don’t have much to review.  Turns out May has been a bit rough for the three of us at Faceplant, what with Elrood moving to a new city in order to escape his mob connections and Enosh coming down with a regrettable case of narcolepsy.  Me?  I was recently diagnosed with a terminal case of the awesomes.  Incurable.  Damn.  Nothing left to do now but be goddamn incredible for the next sixty years.

Anyway, a short review for a short game.  I picked up Artemis Spaceship Simulator off of the interwebs the other day, which has provided quite a few challenges for a small group of friends that I have conscripted into my spaceship crew.  Challenges vary from finding a way to distribute the game to my loyal crew to nuking some damn space whales right out of orbit.  I…  thought they’d drop space oil to light our ship’s space lanterns during space night.

Continue reading

Final Fantasy XIII-2: Just roll with this

One has magical powers and can summon a horse god swordsman. The other has a moogle that is also a bow.

The review for Final Fantasy XIII was one of the first reviews I ever wrote for Faceplant.  It was a story of redemption, of rebellion and of hopelessness.  It was a story that br0ught six hapless people together in order to stop the destruction of all they know and love by first running down a hallway for 50 hours.  And then they made a sequel, because hey, why not?

I finally had the chance to play Final Fantasty XIII-2 this past month, wherein I learned a few things.  1) Video game plots do not actually have to make sense, 2) flans wearing hats is the best thing of all time, and 3) there actually is a limit to how many times I can hear the word “kupo” without wanting to strangle something.

Continue reading