Blue Dragon is a unique game for me. Namely, it’s one that I have actually beaten. Oh, granted, it took me a while. I teetered on the edge of no return of this JRPG for about a year and a half before I finally piloted my airship-fish into the atmosphere sucking hole at the end of the game in order to throw down with the last boss. I’m glad I did. While Blue Dragon is pretty much what you’d expect to find in JRPG fare, the ending was something bizarre enough to keep the game in my head nearly a year after I’ve beaten it. I’ve played through portions of the game since then as well, mainly because I’m a sucker for games that have a job system in place.
That’s not to say Blue Dragon doesn’t have problems. Most games do. But the way Blue Dragon bypassed its own, personal issues was by being totally messed up and throwing in a liberal helping of cubes late game. There’s probably going to be spoilers in here, for the record, though I’ll let you know when they’re coming.
Filed under: Games | Tagged: animal shadows, Blue Dragon, Jiro, job system, JRPG, Kluke, poo snakes, RPG, Shu, Xbox 360, Zola | Leave a Comment »




