Spore: In the beginning there was dancing

Set missiles to "dance"

Spore is a game that’s deep and close to my heart.  If I absolutely had to tell you why, it would probably be because I was one of the unlucky few to stumble across the game obscenely early in its development, during a speech by creator and developer Will Wright at a game convention.  It was everything a nerd like me needs in a game.  Endless possibilities.  Creation paths and choices.  The ability to lead a species from its days as a single-celled organism until it eventually has a civilization spanning galaxies, defending the weak while destroying the jerkfaces of all known space.

The end product is definitely a marvel to behold, even though it does fall rather short of my expectations.  But then again, after three years of being hyped for a game, whose expectations wouldn’t be a little out of whack?

Still…  when I picture what things must have been like before creatures started banding together to form civilizations, I never thought there’d be that much dancing. (more…)

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