As the sole owner of a Playstation 3 in the Faceplant triumvirate of nerds, I feel a certain responsibility to play some of the exclusives and expound upon them here. I’ll admit that when I have a choice I almost always go Xbox, as I am an achievement whore, trophies on Sony’s platform don’t do much for me. The original Infamous (PREVIOUSLY REVIEWED HERE OMG) made me forget all about the fanboy console wars and just enjoy a fantastic game. The story, while a little hokey, was compelling and made me want to keep playing, but it was the experience of flying and power line grinding around Empire City using a combination of all my powers that really lent itself to the player feeling like a super hero, which few games manage to capture. Infamous 2 keeps that feeling going in spades. The nuts and bolts gameplay remains true to the original, with some small but awesome additions that will make the first game harder to play again (not that it matters, any Infamous fan should have played through at least twice to see both endings anyway!). Sadly, the problems with story and the touted morality system have not gone away. They don’t detract from making Infamous 2 a joy to play but they do hold it back from being truly great.
Filed under: Games | Tagged: Bertrand, Cole MacGrath, Dr. Wolfe, electrical super powers, electricity, flood town, giant monsters, hick militia, ice monsters, Infamous, Infamous 2, Infamous 2 review, Ionic Freeze, Ionic storm, John White, karma system, Kessler, Lucy Kuo, morality system, Nix, power line grinding, Ray Sphere, The Beast, Zeke | 1 Comment »