Hello Faceplant readers, it’s that time again. Where as we hit our 300th post, we stop writing articles that you know, MEAN something and instead turn to you. The dear folks who happen to visit our site. All of us have visions of people coming to Faceplant for the amazing prose we string together three times a week. But, if this many articles has taught us anything, that is not to be. How do most of you end up getting here? Easy….really dumb search terms. Seriously. I remain amazed by some of the bizarre things people search for and I’m even more disturbed that the search engine gods somehow sent you HERE. But there you are, cautiously wandering the internet, only looking for 300 faceplants. What the hell does that mean? I don’t know. I’d like to think that the picture above represents that yes, life can hurt sometimes, but you CAN overcome. But I don’t think it does. I think it’s a sweet picture of a dude totally ramming his face into the ground that has a silly spelling of the word factory in the background. So here we go into the world of the weird stuff people searched for on the internet to find us. Onward!
I was a huge fan of the original Dead Space. Visceral Games put together a true survival horror game instead of the action style games with creepy looking enemies that seemed to call themselves survival horror in this generation. It was moody, brooding, and most importantly, had a great atmosphere. So Dead Space 2 has pretty big shoes to fill. Luckily for us, it absolutely keeps the high standard set by the first game. There is no reinvention of the core gameplay, but a couple of shifts in philosophy and small refinements make Dead Space 2 not QUITE as scary as the first, but it’s also prettier, has better controls, and a more compelling story. And trust me, when I say not QUITE as scary, I don’t mean its become Hello Kitty island adventure. The scares are still delightfully disturbing.
Filed under: Games | Tagged: Chrono Trigger, church of unitology, clever girl, creepy, Dead Space, Dead Space 2, Dead Space 2 review, Elrood, gothic horror, I am scared to play dead space, Isaac Clarke, necromorph, Nicole Brennan, Nolan Strauss, plasma cutter, power node, RIG, silent protagonist, strategic dismemberment, the marker, The Sprawl, Visceral Games | 4 Comments »
I’m not really a scary movie type person. It’s not that I dislike being scared but I feel like finding a good horror movie amidst the giant sea of absolute crap that comes out is very difficult. I want the scares to be EARNED. I want a plot that at least makes sense. Most movies fail miserably. One game that surprised (and scared!) the hell out of me though was Dead Space. An original property from EA (weird, I know) that supposedly was less about action and more about making you curl up in the fetal position had me intrigued. If the now Gears of War style Resident Evil games make you angry, Dead Space is what should be in your console.
Filed under: Games | Tagged: ammo, Bioshock, creepy, Dead Space, EA, EA Redwood, Elrood, flamethrower, freaked out, frogger, gravity gun, H.P. Lovecraft, HR Giger, hull, Isaac Clarke, Ishimura, kinetic dampener, lack of atmosphere, Lovecraft, necromoprhs, plasma cutter, scary, strategic dismemberment, survival horror, Xbox 360, zero gravity | 1 Comment »