Microsoft certainly did some weird stuff for the summer of arcade this year. I’ve previously hit on Limbo and how different it was from your normal platforming game. While Lara Croft (or Guardian of Light, GoL, which I’ll use from now on because I’m very lazy) isn’t quite that strange overall, it definitely is a different perspective, literally and figuratively, then any previous Tomb Raider game. A designed co-op top down shooter for Lara? What? Much to the credit for developer Crystal Dynamics, they have crafted one of the more enjoyable XBLA games in recent memory that makes the new look and feel of Lara Croft one definitely worth visiting. Of course, it has been a LONG time to get there, which is why I’m reviewing a SUMMER of arcade game in freaking NOVEMBER. It is a tale of woe and sadness for me and Tophat, read on to feel our pain.
Filed under: Games | Tagged: ammo, chain gun, co-op, corny dialogue, Crystal Dynamics, Elrood, Enosh, giant spider, Guardian of Light, Lara Croft, online functionality, power ups, puzzles, Scott Pilgrim, Tomb Raider, tophat, Totec, unlcoks, weapons, Xolotl | Leave a Comment »